pub struct Image<'a, C: PixelColor> { /* private fields */ }
Expand description
Store image data.
Image can be constructed using the include_image
macro at compile time.
To draw an image it must be put inside a Sprite
.
Implementations§
Source§impl<'a, C: PixelColor> Image<'a, C>
impl<'a, C: PixelColor> Image<'a, C>
Sourcepub const fn new(
colors: &'a [C],
transparenty: &'a [u8],
width: u16,
height: u16,
) -> Result<Self, Error>
pub const fn new( colors: &'a [C], transparenty: &'a [u8], width: u16, height: u16, ) -> Result<Self, Error>
create a new Image from a array of PixelColors, a transparenty map.
Return an error, if the length of colors
does not fit to the widht and height.
You can unwrap the error in a const contexts,
by using the konst crate see konst::result::unwrap_ctx
for more informations.
transparency
can be created by using the transparency!
macro.
It’s length doesn’t have to match the image length, missing data will be interpreted as fully opaque.
use embedded_graphics::pixelcolor::Bgr565;
use embedded_sprites::{image::Image, transparency};
use konst::result::unwrap_ctx;
type Color = Bgr565;
const IMAGE_DATA: [Color; 6] = [
Color::new(255, 0, 0),
Color::new(0, 255, 0),
Color::new(0, 0, 255),
Color::new(255, 0, 255),
Color::new(255, 255, 255),
Color::new(255, 255, 255),
];
const IMAGE: Image<Color> =
unwrap_ctx!(Image::new(&IMAGE_DATA, &transparency![0, 0, 0, 1, 0], 3, 2));
Trait Implementations§
Auto Trait Implementations§
impl<'a, C> Freeze for Image<'a, C>
impl<'a, C> RefUnwindSafe for Image<'a, C>where
C: RefUnwindSafe,
impl<'a, C> Send for Image<'a, C>where
C: Sync,
impl<'a, C> Sync for Image<'a, C>where
C: Sync,
impl<'a, C> Unpin for Image<'a, C>
impl<'a, C> UnwindSafe for Image<'a, C>where
C: RefUnwindSafe,
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Casts the value.
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Casts the value.
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