pub struct ConnectionHandler<N: TcpClientStack, P: Protocol>where
    HelloCommand: Command<<P as Protocol>::FrameType>,
{ /* private fields */ }
Expand description

Connection handler for Redis client

While the Client is not Send, the connection handler is. The handler is designed with the approach that the creation of new clients is cheap. Thus, the use of short-lived clients in concurrent applications is not a problem.

Implementations

Creates a new connection handler using RESP2 protocol

Creates a new connection handler using RESP3 protocol

Returns a Redis client. Caches the connection for future reuse. The client has the same lifetime as the network reference.

As the connection is cached, later calls are cheap. So a new client may be created when switching threads, RISC tasks, etc.

Authentication Authentication is done automatically when creating a new connection. So the caller can expect a already authenticated and read2use client

Arguments
  • network: Mutable borrow of embedded-nal network stack
  • clock: Borrow of embedded-time clock

returns: Result<Client<N, C, P>, ConnectionError>

Disconnects the connection

Sets the max. duration waiting for Redis responses

Sets the authentication credentials

Using PING command for testing connections

Sets memory allocation parameters

Auto Trait Implementations

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