pub enum UiEvent {
Show 20 variants
FocusChanged {
old: Option<WidgetId>,
new: Option<WidgetId>,
},
Activate(WidgetId),
Back,
Pressed(WidgetId),
Released(WidgetId),
Clicked(WidgetId),
DoubleClicked(WidgetId),
LongPressed(WidgetId),
Opened(WidgetId),
Closed(WidgetId),
PointerPressed(WidgetId),
PointerReleased(WidgetId),
Gesture(WidgetId),
ValueChanged(WidgetId),
TextInput {
id: WidgetId,
ch: char,
},
Focused(WidgetId),
Defocused(WidgetId),
Scroll {
id: WidgetId,
delta: i32,
},
LayoutChanged(WidgetId),
StyleChanged(WidgetId),
}Variants§
FocusChanged
Activate(WidgetId)
Back
Pressed(WidgetId)
Released(WidgetId)
Clicked(WidgetId)
DoubleClicked(WidgetId)
LongPressed(WidgetId)
Opened(WidgetId)
Closed(WidgetId)
PointerPressed(WidgetId)
PointerReleased(WidgetId)
Gesture(WidgetId)
ValueChanged(WidgetId)
TextInput
Focused(WidgetId)
Defocused(WidgetId)
Scroll
LayoutChanged(WidgetId)
StyleChanged(WidgetId)
Implementations§
Trait Implementations§
impl Copy for UiEvent
impl Eq for UiEvent
impl StructuralPartialEq for UiEvent
Auto Trait Implementations§
impl Freeze for UiEvent
impl RefUnwindSafe for UiEvent
impl Send for UiEvent
impl Sync for UiEvent
impl Unpin for UiEvent
impl UnsafeUnpin for UiEvent
impl UnwindSafe for UiEvent
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