Struct embedded_graphics::primitives::rounded_rectangle::CornerRadii [−][src]
pub struct CornerRadii {
pub top_left: Size,
pub top_right: Size,
pub bottom_right: Size,
pub bottom_left: Size,
}Expand description
The definition of each corner radius for a rounded rectangle.
Examples
Create a radii configuration with equal corners
This example create a CornerRadii instance where each corner has an equal, elliptical radius
of 10px x 8px.
use embedded_graphics::{geometry::Size, primitives::CornerRadii}; let radii = CornerRadii::new(Size::new(10, 8)); assert_eq!( radii, CornerRadii { top_left: Size::new(10, 8), top_right: Size::new(10, 8), bottom_right: Size::new(10, 8), bottom_left: Size::new(10, 8), } );
Fields
top_left: SizeTop left corner radius
top_right: SizeTop right corner radius
bottom_right: SizeBottom right corner radius
bottom_left: SizeBottom left corner radius
Implementations
Create a new set of corner radii with all corners having equal values.
To create a CornerRadii instance with different radii for each corner, use the
CornerRadiiBuilder builder.
Trait Implementations
Returns the “default value” for a type. Read more
Performs the conversion.
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <=
operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
Auto Trait Implementations
impl RefUnwindSafe for CornerRadiiimpl Send for CornerRadiiimpl Sync for CornerRadiiimpl Unpin for CornerRadiiimpl UnwindSafe for CornerRadiiBlanket Implementations
Mutably borrows from an owned value. Read more
Casts the value.
Performs the conversion.
Performs the conversion.
Casts the value.
type Output = T
type Output = TShould always be Self
Casts the value.
The inverse inclusion map: attempts to construct self from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> boolChecks if self is actually part of its subset T (and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SSUse with care! Same as self.to_subset but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SPThe inclusion map: converts self to the equivalent element of its superset.
Casts the value.
pub fn vzip(self) -> VCasts the value.