Struct embedded_graphics::primitives::rect::Rect [−][src]
pub struct Rect<C: PixelColor> { pub top_left: Coord, pub bottom_right: Coord, pub color: C, }
Rectangle primitive
Fields
top_left: Coord
Top left point of the rect
bottom_right: Coord
Bottom right point of the rect
color: C
Border color
Methods
impl<C> Rect<C> where
C: PixelColor, [src]
impl<C> Rect<C> where
C: PixelColor, pub fn new(top_left: Coord, bottom_right: Coord, color: C) -> Self[src]
pub fn new(top_left: Coord, bottom_right: Coord, color: C) -> SelfCreate a new rectangle from the top left point to the bottom right point with a given border color
Trait Implementations
impl<C: Debug + PixelColor> Debug for Rect<C>[src]
impl<C: Debug + PixelColor> Debug for Rect<C>fn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl<C: Clone + PixelColor> Clone for Rect<C>[src]
impl<C: Clone + PixelColor> Clone for Rect<C>fn clone(&self) -> Rect<C>[src]
fn clone(&self) -> Rect<C>Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl<C: Copy + PixelColor> Copy for Rect<C>[src]
impl<C: Copy + PixelColor> Copy for Rect<C>impl<'a, C> IntoIterator for &'a Rect<C> where
C: PixelColor, [src]
impl<'a, C> IntoIterator for &'a Rect<C> where
C: PixelColor, type Item = Pixel<C>
The type of the elements being iterated over.
type IntoIter = RectIterator<C>
Which kind of iterator are we turning this into?
fn into_iter(self) -> Self::IntoIter[src]
fn into_iter(self) -> Self::IntoIterCreates an iterator from a value. Read more
impl<C> Drawable for Rect<C> where
C: PixelColor, [src]
impl<C> Drawable for Rect<C> where
C: PixelColor, impl<C> Transform for Rect<C> where
C: PixelColor, [src]
impl<C> Transform for Rect<C> where
C: PixelColor, fn translate(&self, by: Coord) -> Self[src]
fn translate(&self, by: Coord) -> SelfTranslate the rect from its current position to a new position by (x, y) pixels, returning
a new Rect. For a mutating transform, see translate_mut.
let rect = Rect::new(Coord::new(5, 10), Coord::new(15, 20), 1u8); let moved = rect.translate(Coord::new(10, 10)); assert_eq!(moved.top_left, Coord::new(15, 20)); assert_eq!(moved.bottom_right, Coord::new(25, 30));
fn translate_mut(&mut self, by: Coord) -> &mut Self[src]
fn translate_mut(&mut self, by: Coord) -> &mut SelfTranslate the rect from its current position to a new position by (x, y) pixels.
let mut rect = Rect::new(Coord::new(5, 10), Coord::new(15, 20), 1u8); rect.translate_mut(Coord::new(10, 10)); assert_eq!(rect.top_left, Coord::new(15, 20)); assert_eq!(rect.bottom_right, Coord::new(25, 30));