[−][src]Struct embedded_graphics_core::geometry::Point
2D point.
A point can be used to define the position of a graphics object. For example, a Rectangle
may be defined that has its top left corner at (-1, -2)
. To specify the size of an object
Size
should be used instead.
Nalgebra support can be enabled with the nalgebra_support
feature. This implements
From<Vector2<N>>
and From<&Vector2<N>>
where N
is Scalar + Into<i32>
. This allows use
of Nalgebra's Vector2
with embedded-graphics where i8
, i16
, i32
, u16
or u8
is used
for value storage.
Examples
Create a Point
from two integers
use embedded_graphics::geometry::Point; // Create a coord using the `new` constructor method let p = Point::new(10, 20);
Create a Point
from a Nalgebra Vector2
Be sure to enable the nalgebra_support
feature to get Nalgebra integration.
use embedded_graphics::geometry::Point; use nalgebra::Vector2; let n_coord = Vector2::new(10i32, 20); assert_eq!(Point::from(n_coord), Point::new(10, 20));
Convert a Vector2<u8>
into a Point
Be sure to enable the nalgebra_support
feature to get Nalgebra integration.
Smaller unsigned types that can be converted to i32
are also supported in conversions.
use embedded_graphics::geometry::Point; use nalgebra::Vector2; let n_coord = Vector2::new(10u8, 20); assert_eq!(Point::from(n_coord), Point::new(10, 20));
Fields
x: i32
The x coordinate.
y: i32
The y coordinate.
Implementations
impl Point
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pub const fn new(x: i32, y: i32) -> Self
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Creates a point from X and Y coordinates.
pub const fn new_equal(value: i32) -> Self
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Creates a point with X and Y values set to an equal value.
Examples
use embedded_graphics::geometry::Point; let point = Point::new_equal(11); assert_eq!(point, Point { x: 11, y: 11 });
pub const fn zero() -> Self
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Creates a point with X and Y equal to zero.
pub const fn x_axis(self) -> Self
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Returns a point with equal x
value and y
set to 0
.
Examples
Move a Point
along the X axis.
use embedded_graphics::geometry::Point; let translate = Point::new(20, 30); let point = Point::new(10, 15); let moved_x = point + translate.x_axis(); assert_eq!(moved_x, Point::new(30, 15));
pub const fn y_axis(self) -> Self
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Returns a point with equal y
value and x
set to 0
.
Examples
Move a Point
along the Y axis.
use embedded_graphics::geometry::Point; let translate = Point::new(20, 30); let point = Point::new(10, 15); let moved_y = point + translate.y_axis(); assert_eq!(moved_y, Point::new(10, 45));
pub const fn abs(self) -> Self
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Remove the sign from a coordinate
Examples
let point = Point::new(-5, -10); assert_eq!(point.abs(), Point::new(5, 10));
pub fn component_min(self, other: Self) -> Self
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Returns the componentwise minimum of two Point
s
Examples
use embedded_graphics::geometry::Point; let min = Point::new(20, 30).component_min(Point::new(15, 50)); assert_eq!(min, Point::new(15, 30));
pub fn component_max(self, other: Self) -> Self
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Returns the componentwise maximum of two Point
s
Examples
use embedded_graphics::geometry::Point; let min = Point::new(20, 30).component_max(Point::new(15, 50)); assert_eq!(min, Point::new(20, 50));
pub fn component_mul(self, other: Self) -> Self
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Returns the componentwise multiplication of two Point
s.
use embedded_graphics::geometry::Point; let result = Point::new(20, 30).component_mul(Point::new(-2, 3)); assert_eq!(result, Point::new(-40, 90));
pub fn component_div(self, other: Self) -> Self
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Returns the componentwise division of two Points
s.
Panics
Panics if one of the components of other
equals zero.
use embedded_graphics::geometry::Point; let result = Point::new(20, 30).component_div(Point::new(10, -3)); assert_eq!(result, Point::new(2, -10));
Trait Implementations
impl Add<Point> for Point
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impl Add<Size> for Point
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impl AddAssign<Point> for Point
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impl AddAssign<Size> for Point
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impl Clone for Point
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impl Copy for Point
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impl Debug for Point
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impl Default for Point
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impl Div<i32> for Point
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impl DivAssign<i32> for Point
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impl Eq for Point
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impl<'_> From<&'_ [i32; 2]> for Point
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impl<N, '_> From<&'_ Matrix<N, U2, U1, <DefaultAllocator as Allocator<N, U2, U1>>::Buffer>> for Point where
N: Into<i32> + Scalar + Copy,
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N: Into<i32> + Scalar + Copy,
impl<'_> From<&'_ Point> for (i32, i32)
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impl From<[i32; 2]> for Point
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impl From<(i32, i32)> for Point
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impl<N> From<Matrix<N, U2, U1, <DefaultAllocator as Allocator<N, U2, U1>>::Buffer>> for Point where
N: Into<i32> + Scalar + Copy,
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N: Into<i32> + Scalar + Copy,
impl From<Point> for (i32, i32)
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impl From<Point> for [i32; 2]
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impl Hash for Point
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impl Index<usize> for Point
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impl Mul<i32> for Point
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impl MulAssign<i32> for Point
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impl Neg for Point
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impl Ord for Point
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impl PartialEq<Point> for Point
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impl PartialOrd<Point> for Point
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impl StructuralEq for Point
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impl StructuralPartialEq for Point
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impl Sub<Point> for Point
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impl Sub<Size> for Point
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impl SubAssign<Point> for Point
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impl SubAssign<Size> for Point
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impl<'_> TryFrom<&'_ [u32; 2]> for Point
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impl TryFrom<[u32; 2]> for Point
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impl TryFrom<(u32, u32)> for Point
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impl TryFrom<Point> for (u32, u32)
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impl TryFrom<Point> for [u32; 2]
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Auto Trait Implementations
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T, Right> ClosedAdd<Right> for T where
T: Add<Right, Output = T> + AddAssign<Right>,
T: Add<Right, Output = T> + AddAssign<Right>,
impl<T, Right> ClosedDiv<Right> for T where
T: Div<Right, Output = T> + DivAssign<Right>,
T: Div<Right, Output = T> + DivAssign<Right>,
impl<T, Right> ClosedMul<Right> for T where
T: Mul<Right, Output = T> + MulAssign<Right>,
T: Mul<Right, Output = T> + MulAssign<Right>,
impl<T> ClosedNeg for T where
T: Neg<Output = T>,
T: Neg<Output = T>,
impl<T, Right> ClosedSub<Right> for T where
T: Sub<Right, Output = T> + SubAssign<Right>,
T: Sub<Right, Output = T> + SubAssign<Right>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> Scalar for T where
T: PartialEq<T> + Copy + Any + Debug,
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T: PartialEq<T> + Copy + Any + Debug,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[+]
SS: SubsetOf<SP>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
[+]
V: MultiLane<T>,