Struct embedded_flight::copter::control::Controller
source · [−]pub struct Controller {
pub altitude: AltitudeController,
pub attitude: AttitudeController,
pub body_rate: BodyRateController,
pub lateral_position: LateralPositionController,
pub yaw: YawController,
}Fields
altitude: AltitudeControllerattitude: AttitudeControllerbody_rate: BodyRateControllerlateral_position: LateralPositionControlleryaw: YawControllerImplementations
sourceimpl Controller
impl Controller
sourcepub fn position_control(
&self,
local_position_cmd: Vector3<f32>,
local_velocity_cmd: Vector3<f32>,
local_position: Vector3<f32>,
local_velocity: Vector3<f32>,
attitude: Vector3<f32>,
gyro: Vector3<f32>,
moment_of_inertia: Vector3<f32>
) -> (Vector3<f32>, f32)
pub fn position_control(
&self,
local_position_cmd: Vector3<f32>,
local_velocity_cmd: Vector3<f32>,
local_position: Vector3<f32>,
local_velocity: Vector3<f32>,
attitude: Vector3<f32>,
gyro: Vector3<f32>,
moment_of_inertia: Vector3<f32>
) -> (Vector3<f32>, f32)
Calculate the desired roll, pitch and yaw torque (in Nm) with the thrust acceleration (in m/s^2).
sourcepub fn position_control_with_feed_forward(
&self,
local_position_cmd: Vector3<f32>,
local_velocity_cmd: Vector3<f32>,
local_position: Vector3<f32>,
local_velocity: Vector3<f32>,
attitude: Vector3<f32>,
gyro: Vector3<f32>,
moment_of_inertia: Vector3<f32>,
acceleration_ff: Vector2<f32>
) -> (Vector3<f32>, f32)
pub fn position_control_with_feed_forward(
&self,
local_position_cmd: Vector3<f32>,
local_velocity_cmd: Vector3<f32>,
local_position: Vector3<f32>,
local_velocity: Vector3<f32>,
attitude: Vector3<f32>,
gyro: Vector3<f32>,
moment_of_inertia: Vector3<f32>,
acceleration_ff: Vector2<f32>
) -> (Vector3<f32>, f32)
Calculate the desired roll, pitch and yaw torque (in Nm) with the thrust acceleration (in m/s^2).
Trait Implementations
sourceimpl Clone for Controller
impl Clone for Controller
sourcefn clone(&self) -> Controller
fn clone(&self) -> Controller
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl Debug for Controller
impl Debug for Controller
sourceimpl Default for Controller
impl Default for Controller
sourcefn default() -> Controller
fn default() -> Controller
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl RefUnwindSafe for Controller
impl Send for Controller
impl Sync for Controller
impl Unpin for Controller
impl UnwindSafe for Controller
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self from the equivalent element of its
superset. Read more
fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if self is actually part of its subset T (and can be converted to it).
fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts self to the equivalent element of its superset.