pub struct PositionController {
pub attitude_controller: AttitudeController,
pub body_rate_controller: BodyRateController,
pub yaw_controller: YawController,
pub lateral_position: LateralPositionController,
pub acceleration_ff: Vector2<f32>,
}Fields
attitude_controller: AttitudeControllerbody_rate_controller: BodyRateControlleryaw_controller: YawControllerlateral_position: LateralPositionControlleracceleration_ff: Vector2<f32>Implementations
sourceimpl PositionController
impl PositionController
sourcepub fn trajectory_control(
&self,
trajectory: Trajectory,
local_position: Vector3<f32>,
local_velocity: Vector3<f32>,
attitude: Vector3<f32>,
gyro: Vector3<f32>
) -> Moment
pub fn trajectory_control(
&self,
trajectory: Trajectory,
local_position: Vector3<f32>,
local_velocity: Vector3<f32>,
attitude: Vector3<f32>,
gyro: Vector3<f32>
) -> Moment
Calculate the desired roll, pitch, yaw, and thrust moment commands from a trajectory in Newtons*meters.
sourcepub fn position_control(
&self,
local_position_cmd: Vector3<f32>,
local_velocity_cmd: Vector3<f32>,
local_position: Vector3<f32>,
local_velocity: Vector3<f32>,
attitude: Vector3<f32>,
gyro: Vector3<f32>
) -> Moment
pub fn position_control(
&self,
local_position_cmd: Vector3<f32>,
local_velocity_cmd: Vector3<f32>,
local_position: Vector3<f32>,
local_velocity: Vector3<f32>,
attitude: Vector3<f32>,
gyro: Vector3<f32>
) -> Moment
Calculate the desired roll, pitch, yaw, and thrust moment commands in Newtons*meters.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for PositionController
impl Send for PositionController
impl Sync for PositionController
impl Unpin for PositionController
impl UnwindSafe for PositionController
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self from the equivalent element of its
superset. Read more
fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if self is actually part of its subset T (and can be converted to it).
fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts self to the equivalent element of its superset.