pub struct StreamingAnimator<T: Copy + Clone> { /* private fields */ }Expand description
Streaming animator for continuous data updates.
This animator manages a sliding window of data points and provides smooth interpolation for real-time data visualization. It’s designed for scenarios where new data arrives continuously.
Implementations§
Source§impl<T: Copy + Clone> StreamingAnimator<T>
impl<T: Copy + Clone> StreamingAnimator<T>
Sourcepub fn current_data(&self) -> impl Iterator<Item = T> + '_
pub fn current_data(&self) -> impl Iterator<Item = T> + '_
Get the current data window.
Sourcepub fn set_interpolation_progress(&mut self, progress: Progress)
pub fn set_interpolation_progress(&mut self, progress: Progress)
Set the interpolation progress for smooth transitions.
§Arguments
progress- Interpolation progress (0-100)
Sourcepub fn interpolation_progress(&self) -> Progress
pub fn interpolation_progress(&self) -> Progress
Get the current interpolation progress.
Sourcepub fn set_smooth_interpolation(&mut self, enabled: bool)
pub fn set_smooth_interpolation(&mut self, enabled: bool)
Sourcepub fn is_smooth_interpolation_enabled(&self) -> bool
pub fn is_smooth_interpolation_enabled(&self) -> bool
Check if smooth interpolation is enabled.
Sourcepub fn update_with_delta(
&mut self,
_delta_time: Milliseconds,
) -> AnimationResult<bool>
pub fn update_with_delta( &mut self, _delta_time: Milliseconds, ) -> AnimationResult<bool>
Trait Implementations§
Auto Trait Implementations§
impl<T> Freeze for StreamingAnimator<T>where
T: Freeze,
impl<T> RefUnwindSafe for StreamingAnimator<T>where
T: RefUnwindSafe,
impl<T> Send for StreamingAnimator<T>where
T: Send,
impl<T> Sync for StreamingAnimator<T>where
T: Sync,
impl<T> Unpin for StreamingAnimator<T>where
T: Unpin,
impl<T> UnwindSafe for StreamingAnimator<T>where
T: UnwindSafe,
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Casts the value.
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