pub struct SkinningData {
pub vertex_skinning: Vec<VertexSkinning, 512>,
}Expand description
Skinning data for an entire mesh.
Associates each vertex with bone influences for deformation.
Fields§
§vertex_skinning: Vec<VertexSkinning, 512>Per-vertex skinning data
Implementations§
Source§impl SkinningData
impl SkinningData
Sourcepub fn add_vertex(&mut self, skinning: VertexSkinning) -> Result<(), ()>
pub fn add_vertex(&mut self, skinning: VertexSkinning) -> Result<(), ()>
Add skinning data for a vertex.
Trait Implementations§
Source§impl Clone for SkinningData
impl Clone for SkinningData
Source§fn clone(&self) -> SkinningData
fn clone(&self) -> SkinningData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SkinningData
impl Debug for SkinningData
Auto Trait Implementations§
impl Freeze for SkinningData
impl RefUnwindSafe for SkinningData
impl Send for SkinningData
impl Sync for SkinningData
impl Unpin for SkinningData
impl UnsafeUnpin for SkinningData
impl UnwindSafe for SkinningData
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