pub struct RetroStyle {
pub fog: Option<FogConfig>,
pub dither: Option<DitherConfig>,
pub vertex_snap_bits: u8,
pub texture_mapping: TextureMapping,
pub light_levels: LightLevels,
pub stipple_mode: StippleMode,
pub screen_tint: Option<ScreenTint>,
pub palette_mode: PaletteMode,
pub sky: Option<SkyConfig>,
}Expand description
Coarse visual-style controls for retro rendering presets.
Fields§
§fog: Option<FogConfig>Optional depth fog.
dither: Option<DitherConfig>Optional ordered dithering.
vertex_snap_bits: u8NDC snap precision in fractional bits. 0 disables snapping.
texture_mapping: TextureMappingUV interpolation mode for textured surfaces.
light_levels: LightLevelsSector light behavior.
stipple_mode: StippleModeOptional checkerboard stippling for fake transparency.
screen_tint: Option<ScreenTint>Optional full-screen tint.
palette_mode: PaletteModeOptional palette quantization.
sky: Option<SkyConfig>Optional procedural sky.
Implementations§
Source§impl RetroStyle
impl RetroStyle
Sourcepub const fn modern() -> Self
pub const fn modern() -> Self
Neutral defaults: no extra post-process and perspective-correct texturing.
Sourcepub const fn doom_walkable() -> Self
pub const fn doom_walkable() -> Self
Doom-leaning preset for coarse affine textures without fog.
Trait Implementations§
Source§impl Clone for RetroStyle
impl Clone for RetroStyle
Source§fn clone(&self) -> RetroStyle
fn clone(&self) -> RetroStyle
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for RetroStyle
Source§impl Debug for RetroStyle
impl Debug for RetroStyle
Auto Trait Implementations§
impl Freeze for RetroStyle
impl RefUnwindSafe for RetroStyle
impl Send for RetroStyle
impl Sync for RetroStyle
impl Unpin for RetroStyle
impl UnsafeUnpin for RetroStyle
impl UnwindSafe for RetroStyle
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