pub struct Contact {
pub body_a: BodyId,
pub body_b: BodyId,
pub normal: Vector3<f32>,
pub penetration: f32,
}Expand description
A detected contact between two bodies.
Contains the information needed for collision response.
Fields§
§body_a: BodyIdID of the first body.
body_b: BodyIdID of the second body.
normal: Vector3<f32>Contact normal pointing from body A toward body B.
penetration: f32Penetration depth (positive when overlapping).
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Contact
impl RefUnwindSafe for Contact
impl Send for Contact
impl Sync for Contact
impl Unpin for Contact
impl UnsafeUnpin for Contact
impl UnwindSafe for Contact
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