pub struct Particle {
pub position: Point3<f32>,
pub velocity: Vector3<f32>,
pub acceleration: Vector3<f32>,
pub color_start: Rgb565,
pub color_end: Rgb565,
pub size_start: f32,
pub size_end: f32,
pub age: f32,
pub lifetime: f32,
/* private fields */
}Expand description
State for a single live particle.
Fields§
§position: Point3<f32>Current world-space position.
velocity: Vector3<f32>Current velocity (world units/second).
acceleration: Vector3<f32>Constant per-particle acceleration (applied in addition to gravity).
color_start: Rgb565Colour at birth (t = 0).
color_end: Rgb565Colour at death (t = 1).
size_start: f32Billboard half-size at birth.
size_end: f32Billboard half-size at death. Use 0.0 to shrink out.
age: f32Elapsed lifetime in seconds.
lifetime: f32Total lifetime in seconds.
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Particle
impl RefUnwindSafe for Particle
impl Send for Particle
impl Sync for Particle
impl Unpin for Particle
impl UnsafeUnpin for Particle
impl UnwindSafe for Particle
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