pub struct CommandBuffer<const MAX: usize> { /* private fields */ }Implementations§
Source§impl<const MAX: usize> CommandBuffer<MAX>
impl<const MAX: usize> CommandBuffer<MAX>
pub const fn new() -> Self
pub fn clear(&mut self)
pub fn len(&self) -> usize
pub fn is_empty(&self) -> bool
pub fn push(&mut self, cmd: RenderCommand) -> Result<(), RenderError>
pub fn iter(&self) -> Iter<'_, RenderCommand>
pub fn get(&self, index: usize) -> Option<&RenderCommand>
Trait Implementations§
Auto Trait Implementations§
impl<const MAX: usize> Freeze for CommandBuffer<MAX>
impl<const MAX: usize> RefUnwindSafe for CommandBuffer<MAX>
impl<const MAX: usize> Send for CommandBuffer<MAX>
impl<const MAX: usize> Sync for CommandBuffer<MAX>
impl<const MAX: usize> Unpin for CommandBuffer<MAX>
impl<const MAX: usize> UnsafeUnpin for CommandBuffer<MAX>
impl<const MAX: usize> UnwindSafe for CommandBuffer<MAX>
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