pub struct CompletedTransfer<FB>where
FB: DMACapableFrameBufferBackend<Color = Rgb565>,{ /* private fields */ }Expand description
A transfer token that is already complete.
Used by SimulatorBackend: since there is no real DMA hardware, the
framebuffer is simply held here until wait returns it.
Trait Implementations§
Source§impl<FB> AsyncDmaTransfer for CompletedTransfer<FB>where
FB: DMACapableFrameBufferBackend<Color = Rgb565>,
impl<FB> AsyncDmaTransfer for CompletedTransfer<FB>where
FB: DMACapableFrameBufferBackend<Color = Rgb565>,
Source§type WaitFuture = CompletedTransfer<FB>
type WaitFuture = CompletedTransfer<FB>
The future type returned by
wait_async.Source§fn wait_async(self) -> Self::WaitFuture
fn wait_async(self) -> Self::WaitFuture
Return a future that resolves to the framebuffer once the DMA transfer completes.
Source§impl<FB> DmaTransfer for CompletedTransfer<FB>where
FB: DMACapableFrameBufferBackend<Color = Rgb565>,
impl<FB> DmaTransfer for CompletedTransfer<FB>where
FB: DMACapableFrameBufferBackend<Color = Rgb565>,
Source§impl<FB> Future for CompletedTransfer<FB>where
FB: DMACapableFrameBufferBackend<Color = Rgb565>,
impl<FB> Future for CompletedTransfer<FB>where
FB: DMACapableFrameBufferBackend<Color = Rgb565>,
Auto Trait Implementations§
impl<FB> Freeze for CompletedTransfer<FB>where
FB: Freeze,
impl<FB> RefUnwindSafe for CompletedTransfer<FB>where
FB: RefUnwindSafe,
impl<FB> Send for CompletedTransfer<FB>where
FB: Send,
impl<FB> Sync for CompletedTransfer<FB>where
FB: Sync,
impl<FB> Unpin for CompletedTransfer<FB>where
FB: Unpin,
impl<FB> UnsafeUnpin for CompletedTransfer<FB>where
FB: UnsafeUnpin,
impl<FB> UnwindSafe for CompletedTransfer<FB>where
FB: UnwindSafe,
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