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Skeleton

Struct Skeleton 

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pub struct Skeleton<const N: usize> {
    pub bones: Vec<Bone, N>,
}
Expand description

A hierarchical skeleton with bones.

The generic parameter N specifies the maximum number of bones.

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§bones: Vec<Bone, N>

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impl<const N: usize> Skeleton<N>

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pub fn new() -> Self

Create a new empty skeleton.

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pub fn add_bone( &mut self, bone: Bone, parent: Option<BoneId>, ) -> Result<BoneId, ()>

Add a bone to the skeleton.

Returns the bone ID on success, or an error if the skeleton is full.

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pub fn get_bone(&self, id: BoneId) -> Option<&Bone>

Get a bone by ID.

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pub fn get_bone_mut(&mut self, id: BoneId) -> Option<&mut Bone>

Get a mutable reference to a bone by ID.

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pub fn update_transforms(&mut self)

Update world transforms for all bones based on hierarchy.

Must be called after modifying any bone transforms and before skinning.

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pub fn compute_inverse_bind_poses(&mut self)

Compute inverse bind pose matrices for all bones.

Should be called once after setting up the skeleton in its bind pose.

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pub fn get_skinning_matrix(&self, bone_id: BoneId) -> Matrix4<f32>

Get the skinning matrix for a bone (world_transform * inverse_bind_pose).

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impl<const N: usize> Clone for Skeleton<N>

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fn clone(&self) -> Skeleton<N>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<const N: usize> Debug for Skeleton<N>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<const N: usize> Default for Skeleton<N>

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<const N: usize> Freeze for Skeleton<N>

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impl<const N: usize> RefUnwindSafe for Skeleton<N>

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impl<const N: usize> Send for Skeleton<N>

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impl<const N: usize> Sync for Skeleton<N>

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impl<const N: usize> Unpin for Skeleton<N>

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impl<const N: usize> UnsafeUnpin for Skeleton<N>

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impl<const N: usize> UnwindSafe for Skeleton<N>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Az for T

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fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

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fn cast_from(src: Src) -> Dst

Casts the value.
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impl<T> CheckedAs for T

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fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
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impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

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fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn overflowing_as<Dst>(self) -> (Dst, bool)
where T: OverflowingCast<Dst>,

Casts the value.
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where Src: OverflowingCast<Dst>,

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fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
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impl<T> Same for T

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type Output = T

Should always be Self
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fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
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impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

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fn saturating_cast_from(src: Src) -> Dst

Casts the value.
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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where T: UnwrappedCast<Dst>,

Casts the value.
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where T: WrappingCast<Dst>,

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Casts the value.