Struct TcpServer

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pub struct TcpServer<'d, const N: usize, const TX_SZ: usize, const RX_SZ: usize, const BUF_SIZE: usize, CB: TcpServerCallBack> { /* private fields */ }
Expand description

tcp server

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impl<'d, const N: usize, const TX_SZ: usize, const RX_SZ: usize, const BUF_SIZE: usize, CB: TcpServerCallBack> TcpServer<'d, N, TX_SZ, RX_SZ, BUF_SIZE, CB>

custom method

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pub fn new( stack: Stack<'d>, state: &'d SocketState<N, TX_SZ, RX_SZ, BUF_SIZE>, port: u16, cb: &'d CB, ) -> Self

create tcp server

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pub fn create(&self) -> TcpServerRunner<'d, N, TX_SZ, RX_SZ, BUF_SIZE, CB>

create runner
it is recommended to only create N at most, and each representative you create can listen to one connection

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impl<'d, const N: usize, const TX_SZ: usize, const RX_SZ: usize, const BUF_SIZE: usize, CB> Freeze for TcpServer<'d, N, TX_SZ, RX_SZ, BUF_SIZE, CB>

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impl<'d, const N: usize, const TX_SZ: usize, const RX_SZ: usize, const BUF_SIZE: usize, CB> !RefUnwindSafe for TcpServer<'d, N, TX_SZ, RX_SZ, BUF_SIZE, CB>

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impl<'d, const N: usize, const TX_SZ: usize, const RX_SZ: usize, const BUF_SIZE: usize, CB> !Send for TcpServer<'d, N, TX_SZ, RX_SZ, BUF_SIZE, CB>

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impl<'d, const N: usize, const TX_SZ: usize, const RX_SZ: usize, const BUF_SIZE: usize, CB> !Sync for TcpServer<'d, N, TX_SZ, RX_SZ, BUF_SIZE, CB>

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impl<'d, const N: usize, const TX_SZ: usize, const RX_SZ: usize, const BUF_SIZE: usize, CB> Unpin for TcpServer<'d, N, TX_SZ, RX_SZ, BUF_SIZE, CB>

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impl<'d, const N: usize, const TX_SZ: usize, const RX_SZ: usize, const BUF_SIZE: usize, CB> !UnwindSafe for TcpServer<'d, N, TX_SZ, RX_SZ, BUF_SIZE, CB>

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> BorrowMut<T> for T
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impl<T> From<T> for T

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type Error = Infallible

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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.