Enum elytra_ping::protocol::ServerState
source · pub enum ServerState {
Handshake,
Status,
}Expand description
Controls what packets a server can recieve
Variants§
Trait Implementations§
source§impl Clone for ServerState
impl Clone for ServerState
source§fn clone(&self) -> ServerState
fn clone(&self) -> ServerState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for ServerState
impl Debug for ServerState
source§impl PartialEq for ServerState
impl PartialEq for ServerState
source§fn eq(&self, other: &ServerState) -> bool
fn eq(&self, other: &ServerState) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl Copy for ServerState
impl Eq for ServerState
impl StructuralEq for ServerState
impl StructuralPartialEq for ServerState
Auto Trait Implementations§
impl RefUnwindSafe for ServerState
impl Send for ServerState
impl Sync for ServerState
impl Unpin for ServerState
impl UnwindSafe for ServerState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more