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MemoryStore

Struct MemoryStore 

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pub struct MemoryStore { /* private fields */ }

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impl MemoryStore

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pub async fn get_status(&self) -> Result<StoreStatus>

Extended store statistics (counts, categories, top memories, task metrics).

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pub async fn list_memories( &self, category: Option<MemoryCategory>, ) -> Result<Vec<MemoryRecord>>

List memories, optionally filtered by category.

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pub async fn list_tasks(&self, limit: u32) -> Result<Vec<TaskRecord>>

List recent tasks with retrievals and memories created during each task.

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pub async fn get_timeline(&self, limit: u32) -> Result<Vec<TimelineEvent>>

Merged timeline of tasks and memory events.

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pub async fn search_memories(&self, query: &str) -> Result<Vec<Memory>>

Read-only semantic search — no task record, no retrieval side effects.

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pub async fn search(&self, query: &str) -> Result<StartTaskResult>

Semantic search via full task lifecycle (creates a task record).

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impl MemoryStore

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pub async fn report(&self, input: MemoryReportInput) -> Result<String>

Unified memory report (correction, user input, or insight).

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pub async fn end_task_with_decay( &self, task_id: &str, input: TaskEndInput, ) -> Result<EndTaskWithDecayResult>

End task and run weight decay.

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pub async fn contradict( &self, memory_id: &str, correction: Option<&str>, ) -> Result<ContradictResult>

Flag a memory as wrong and optionally store a correction.

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impl MemoryStore

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pub fn new(config: MemzConfig, embed: EmbedFn) -> Self

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pub fn dimensions(&self) -> u32

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pub async fn init(&self) -> Result<()>

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pub async fn start_task(&self, description: &str) -> Result<StartTaskResult>

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pub async fn report_correction( &self, input: ReportCorrectionInput, ) -> Result<String>

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pub async fn report_user_input(&self, input: ReportUserInput) -> Result<String>

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pub async fn end_task(&self, task_id: &str, input: TaskEndInput) -> Result<()>

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pub async fn decay(&self) -> Result<DecayResult>

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pub async fn purge(&self, threshold: f64) -> Result<u32>

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pub async fn get_stats(&self) -> Result<MemoryStats>

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pub async fn get_top_by_weight(&self, limit: u32) -> Result<Vec<Memory>>

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pub async fn insert_raw_memory( &self, content: &str, category: MemoryCategory, weight: f64, ) -> Result<String>

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pub async fn embed_pending(&self) -> Result<usize>

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pub async fn contradict_memory( &self, memory_id: &str, correction: Option<&str>, ) -> Result<(bool, Option<String>)>

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pub async fn penalize_memory(&self, memory_id: &str, factor: f64) -> Result<()>

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pub async fn close(&self) -> Result<()>

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