pub struct NearestController {
    pub building: Building,
}
Expand description

NearestController struct

A NearestController implements the ElevatorController trait. It decides each elevator’s direction based on the nearest destination floor among people on the elevator, then the nearest floor with people waiting.

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§building: Building

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impl NearestController

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pub fn from(building: Building) -> NearestController

Initialize a new NearestController given a Building.

Example
let my_building: Building = Building::from(
    4_usize,
    2_usize,
    0.5_f64,
    5.0_f64,
    2.5_f64,
    0.5_f64
);
let my_controller: NearestController = NearestController::from(my_building);

Trait Implementations§

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impl ElevatorController for NearestController

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fn update_elevators(&mut self)

Decide each elevator’s direction based on the nearest destination floor among people on the elevator, then the nearest floor with people waiting.

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fn into(self) -> U

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type Output = T

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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