pub struct TheNodeCanvas {
pub nodes: Vec<TheNode>,
pub node_width: i32,
pub connections: Vec<(u16, u8, u16, u8)>,
pub offset: Vec2<i32>,
pub selected_node: Option<usize>,
pub zoom: f32,
pub categories: HashMap<String, TheColor, FxBuildHasher>,
}Fields§
§nodes: Vec<TheNode>The nodes in the canvas, identified by their index.
node_width: i32The width of a node.
connections: Vec<(u16, u8, u16, u8)>The node connections: Source node index, source terminal, dest node index, dest terminal
offset: Vec2<i32>The scroll offset.
selected_node: Option<usize>The currently selected node.
zoom: f32The zoom level.
categories: HashMap<String, TheColor, FxBuildHasher>The node categories
Implementations§
Source§impl TheNodeCanvas
impl TheNodeCanvas
pub fn new() -> TheNodeCanvas
Trait Implementations§
Source§impl Default for TheNodeCanvas
impl Default for TheNodeCanvas
Source§fn default() -> TheNodeCanvas
fn default() -> TheNodeCanvas
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for TheNodeCanvas
impl RefUnwindSafe for TheNodeCanvas
impl Send for TheNodeCanvas
impl Sync for TheNodeCanvas
impl Unpin for TheNodeCanvas
impl UnsafeUnpin for TheNodeCanvas
impl UnwindSafe for TheNodeCanvas
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