pub struct MapEditor { /* private fields */ }Implementations§
Source§impl MapEditor
impl MapEditor
pub fn new() -> Self
pub fn init_ui( &mut self, _ui: &mut TheUI, _ctx: &mut TheContext, _project: &mut Project, ) -> TheCanvas
pub fn load_from_project( &mut self, _ui: &mut TheUI, _ctx: &mut TheContext, project: &Project, )
pub fn handle_event( &mut self, event: &TheEvent, ui: &mut TheUI, ctx: &mut TheContext, project: &mut Project, server_ctx: &mut ServerContext, ) -> bool
Sourcepub fn apply_map_settings(
&mut self,
ui: &mut TheUI,
ctx: &mut TheContext,
project: &mut Project,
server_ctx: &mut ServerContext,
)
pub fn apply_map_settings( &mut self, ui: &mut TheUI, ctx: &mut TheContext, project: &mut Project, server_ctx: &mut ServerContext, )
Sets the settings for the map selection.
Auto Trait Implementations§
impl Freeze for MapEditor
impl RefUnwindSafe for MapEditor
impl Send for MapEditor
impl Sync for MapEditor
impl Unpin for MapEditor
impl UnsafeUnpin for MapEditor
impl UnwindSafe for MapEditor
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