pub struct Hud {
pub selected_icon_index: i32,
/* private fields */
}Fields§
§selected_icon_index: i32Implementations§
Source§impl Hud
impl Hud
pub fn new(mode: HudMode) -> Self
pub fn draw( &mut self, buffer: &mut TheRGBABuffer, map: &mut Map, ctx: &mut TheContext, server_ctx: &mut ServerContext, id: Option<u32>, assets: &Assets, )
pub fn clicked( &mut self, x: i32, y: i32, map: &mut Map, _ui: &mut TheUI, ctx: &mut TheContext, server_ctx: &mut ServerContext, ) -> bool
pub fn dragged( &mut self, _x: i32, _y: i32, _map: &mut Map, _ui: &mut TheUI, _ctx: &mut TheContext, _server_ctx: &mut ServerContext, ) -> bool
pub fn hovered( &mut self, x: i32, y: i32, _map: &mut Map, _ui: &mut TheUI, _ctx: &mut TheContext, _server_ctx: &mut ServerContext, ) -> bool
pub fn get_icon_text( &self, index: i32, server_ctx: &mut ServerContext, ) -> String
pub fn get_icon( &self, index: i32, map: &Map, id: u32, icon_size: usize, ) -> (Option<Tile>, bool)
Auto Trait Implementations§
impl Freeze for Hud
impl RefUnwindSafe for Hud
impl Send for Hud
impl Sync for Hud
impl Unpin for Hud
impl UnsafeUnpin for Hud
impl UnwindSafe for Hud
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