pub enum TileEditorUndoAtom {
TileEdit(Uuid, Tile, Tile),
TextureEdit(PixelEditingContext, Texture, Texture),
AvatarAnchorEdit(PixelEditingContext, Option<(i16, i16)>, Option<(i16, i16)>, Option<(i16, i16)>, Option<(i16, i16)>),
}Expand description
Undo atoms for tile editor operations
Variants§
TileEdit(Uuid, Tile, Tile)
Tile texture edit: (tile_id, before_tile, after_tile)
TextureEdit(PixelEditingContext, Texture, Texture)
Generic texture edit via PixelEditingContext: (context, before_texture, after_texture)
AvatarAnchorEdit(PixelEditingContext, Option<(i16, i16)>, Option<(i16, i16)>, Option<(i16, i16)>, Option<(i16, i16)>)
Avatar weapon attachment anchor edit for the currently edited frame.
Implementations§
Source§impl TileEditorUndoAtom
impl TileEditorUndoAtom
pub fn undo(&self, project: &mut Project, _ui: &mut TheUI, ctx: &mut TheContext)
pub fn redo(&self, project: &mut Project, _ui: &mut TheUI, ctx: &mut TheContext)
Trait Implementations§
Source§impl Clone for TileEditorUndoAtom
impl Clone for TileEditorUndoAtom
Source§fn clone(&self) -> TileEditorUndoAtom
fn clone(&self) -> TileEditorUndoAtom
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for TileEditorUndoAtom
impl RefUnwindSafe for TileEditorUndoAtom
impl Send for TileEditorUndoAtom
impl Sync for TileEditorUndoAtom
impl Unpin for TileEditorUndoAtom
impl UnsafeUnpin for TileEditorUndoAtom
impl UnwindSafe for TileEditorUndoAtom
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