pub struct ConfigEditor {
pub target_fps: i32,
pub game_tick_ms: i32,
pub viewport: Vec2<i32>,
pub grid_size: i32,
}Fields§
§target_fps: i32§game_tick_ms: i32§viewport: Vec2<i32>§grid_size: i32Implementations§
Source§impl ConfigEditor
impl ConfigEditor
pub fn new() -> Self
pub fn build(&self) -> TheCanvas
pub fn get_i32_default(&self, table: &str, key: &str, default: i32) -> i32
pub fn get_f32_default(&self, table: &str, key: &str, default: f32) -> f32
pub fn get_bool_default(&self, table: &str, key: &str, default: bool) -> bool
pub fn get_string_default( &self, table: &str, key: &str, default: &str, ) -> String
pub fn read_defaults(&mut self)
Auto Trait Implementations§
impl Freeze for ConfigEditor
impl RefUnwindSafe for ConfigEditor
impl Send for ConfigEditor
impl Sync for ConfigEditor
impl Unpin for ConfigEditor
impl UnsafeUnpin for ConfigEditor
impl UnwindSafe for ConfigEditor
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