pub enum TheValue {
Show 31 variants
Empty,
Bool(bool),
Float(f32),
FloatRange(f32, RangeInclusive<f32>),
Int(i32),
IntRange(i32, RangeInclusive<i32>),
Text(String),
TextList(i32, Vec<String>),
Char(char),
Int2(Vec2<i32>),
Float2(Vec2<f32>),
Int3(Vec3<i32>),
Float3(Vec3<f32>),
Int4(Vec4<i32>),
Float4(Vec4<f32>),
Position(Vec3<f32>),
Tile(String, Uuid),
KeyCode(TheKeyCode),
RangeI32(RangeInclusive<i32>),
RangeF32(RangeInclusive<f32>),
ColorObject(TheColor),
PaletteIndex(u16),
Comparison(TheValueComparison),
Assignment(TheValueAssignment),
Id(Uuid),
Direction(Vec3<f32>),
List(Vec<TheValue>),
Time(TheTime),
TimeDuration(TheTime, TheTime),
TileMask(TheTileMask),
Image(TheRGBABuffer),
}Expand description
TheValue contains all possible values used by widgets and layouts. Encapsulating them in an enum alllows easy transfer and comparison of values.
Variants§
Empty
Bool(bool)
Float(f32)
FloatRange(f32, RangeInclusive<f32>)
Int(i32)
IntRange(i32, RangeInclusive<i32>)
Text(String)
TextList(i32, Vec<String>)
Char(char)
Int2(Vec2<i32>)
Float2(Vec2<f32>)
Int3(Vec3<i32>)
Float3(Vec3<f32>)
Int4(Vec4<i32>)
Float4(Vec4<f32>)
Position(Vec3<f32>)
Tile(String, Uuid)
KeyCode(TheKeyCode)
RangeI32(RangeInclusive<i32>)
RangeF32(RangeInclusive<f32>)
ColorObject(TheColor)
PaletteIndex(u16)
Comparison(TheValueComparison)
Assignment(TheValueAssignment)
Id(Uuid)
Direction(Vec3<f32>)
List(Vec<TheValue>)
Time(TheTime)
TimeDuration(TheTime, TheTime)
TileMask(TheTileMask)
Image(TheRGBABuffer)
Implementations§
Source§impl TheValue
impl TheValue
pub fn to_vec2i(&self) -> Option<Vec2<i32>>
pub fn to_vec2f(&self) -> Option<Vec2<f32>>
pub fn to_vec3f(&self) -> Option<Vec3<f32>>
pub fn to_i32(&self) -> Option<i32>
pub fn to_f32(&self) -> Option<f32>
pub fn to_string(&self) -> Option<String>
pub fn to_char(&self) -> Option<char>
pub fn to_key_code(&self) -> Option<TheKeyCode>
pub fn to_range_i32(&self) -> Option<RangeInclusive<i32>>
pub fn to_range_f32(&self) -> Option<RangeInclusive<f32>>
pub fn to_color(&self) -> Option<TheColor>
pub fn is_greater_than(&self, other: &TheValue) -> bool
pub fn is_less_than(&self, other: &TheValue) -> bool
pub fn is_greater_than_or_equal(&self, other: &TheValue) -> bool
pub fn is_less_than_or_equal(&self, other: &TheValue) -> bool
pub fn add(&self, other: &TheValue) -> Option<TheValue>
pub fn sub(&self, other: &TheValue) -> Option<TheValue>
pub fn mul(&self, other: &TheValue) -> Option<TheValue>
pub fn div(&self, other: &TheValue) -> Option<TheValue>
pub fn modulus(&self, other: &TheValue) -> Option<TheValue>
Trait Implementations§
Source§impl<'de> Deserialize<'de> for TheValue
impl<'de> Deserialize<'de> for TheValue
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<TheValue, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<TheValue, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for TheValue
impl Serialize for TheValue
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for TheValue
Auto Trait Implementations§
impl Freeze for TheValue
impl RefUnwindSafe for TheValue
impl Send for TheValue
impl Sync for TheValue
impl Unpin for TheValue
impl UnsafeUnpin for TheValue
impl UnwindSafe for TheValue
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.