pub struct ProjectedStates {
pub current: StoredValues,
pub between: StoredValues,
pub final_values: StoredValues,
}Fields§
§current: StoredValues§between: StoredValues§final_values: StoredValuesTrait Implementations§
Source§impl Clone for ProjectedStates
impl Clone for ProjectedStates
Source§impl Debug for ProjectedStates
impl Debug for ProjectedStates
impl Eq for ProjectedStates
Source§impl PartialEq for ProjectedStates
impl PartialEq for ProjectedStates
impl StructuralPartialEq for ProjectedStates
Auto Trait Implementations§
impl Forget for ProjectedStates
impl Freeze for ProjectedStates
impl Move for ProjectedStates
impl RefUnwindSafe for ProjectedStates
impl Send for ProjectedStates
impl Sync for ProjectedStates
impl Unpin for ProjectedStates
impl UnsafeUnpin for ProjectedStates
impl UnwindSafe for ProjectedStates
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.