pub struct Position3D {
pub x: f32,
pub y: f32,
pub z: f32,
}Expand description
3D position (normalized coordinates)
Fields§
§x: f32§y: f32§z: f32Implementations§
Source§impl Position3D
impl Position3D
Trait Implementations§
Source§impl Clone for Position3D
impl Clone for Position3D
Source§fn clone(&self) -> Position3D
fn clone(&self) -> Position3D
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for Position3D
impl Debug for Position3D
Source§impl Default for Position3D
impl Default for Position3D
Source§fn default() -> Position3D
fn default() -> Position3D
Returns the “default value” for a type. Read more
impl Copy for Position3D
Auto Trait Implementations§
impl Freeze for Position3D
impl RefUnwindSafe for Position3D
impl Send for Position3D
impl Sync for Position3D
impl Unpin for Position3D
impl UnsafeUnpin for Position3D
impl UnwindSafe for Position3D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more