pub struct OperatorSlashed {
pub slashingRequestId: U256,
pub operator: Address,
pub operatorSetId: u32,
pub wadsToSlash: Vec<U256>,
pub description: String,
}Expand description
Event with signature OperatorSlashed(uint256,address,uint32,uint256[],string) and selector 0x8a83cf9afb09a981314f4fb353b95b003451da170a99f48d8db6474b06d79f3b.
event OperatorSlashed(uint256 indexed slashingRequestId, address indexed operator, uint32 indexed operatorSetId, uint256[] wadsToSlash, string description);Fields§
§slashingRequestId: U256§operator: Address§operatorSetId: u32§wadsToSlash: Vec<U256>§description: StringTrait Implementations§
Source§impl Clone for OperatorSlashed
impl Clone for OperatorSlashed
Source§fn clone(&self) -> OperatorSlashed
fn clone(&self) -> OperatorSlashed
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for OperatorSlashed
impl Debug for OperatorSlashed
Source§impl Default for OperatorSlashed
impl Default for OperatorSlashed
Source§fn default() -> OperatorSlashed
fn default() -> OperatorSlashed
Returns the “default value” for a type. Read more
Source§impl From<&OperatorSlashed> for LogData
impl From<&OperatorSlashed> for LogData
Source§fn from(this: &OperatorSlashed) -> LogData
fn from(this: &OperatorSlashed) -> LogData
Converts to this type from the input type.
Source§impl Hash for OperatorSlashed
impl Hash for OperatorSlashed
Source§impl IntoLogData for OperatorSlashed
impl IntoLogData for OperatorSlashed
Source§fn to_log_data(&self) -> LogData
fn to_log_data(&self) -> LogData
Convert into a
LogData object.Source§fn into_log_data(self) -> LogData
fn into_log_data(self) -> LogData
Consume and convert into a
LogData object.Source§impl PartialEq for OperatorSlashed
impl PartialEq for OperatorSlashed
Source§impl SolEvent for OperatorSlashed
impl SolEvent for OperatorSlashed
Source§const SIGNATURE: &'static str = "OperatorSlashed(uint256,address,uint32,uint256[],string)"
const SIGNATURE: &'static str = "OperatorSlashed(uint256,address,uint32,uint256[],string)"
The event’s ABI signature. Read more
Source§const SIGNATURE_HASH: B256
const SIGNATURE_HASH: B256
The event’s ABI signature hash, or selector:
keccak256(SIGNATURE) Read moreSource§type DataTuple<'a> = (Array<Uint<256>>, String)
type DataTuple<'a> = (Array<Uint<256>>, String)
The underlying tuple type which represents this event’s non-indexed
parameters. These parameters are ABI encoded and included in the log
body. Read more
Source§type DataToken<'a> = <<OperatorSlashed as SolEvent>::DataTuple<'a> as SolType>::Token<'a>
type DataToken<'a> = <<OperatorSlashed as SolEvent>::DataTuple<'a> as SolType>::Token<'a>
The
TokenSeq type corresponding to the tuple.Source§type TopicList = (FixedBytes<32>, Uint<256>, Address, Uint<32>)
type TopicList = (FixedBytes<32>, Uint<256>, Address, Uint<32>)
The underlying tuple type which represents this event’s topics. Read more
Source§fn new(
topics: <Self::TopicList as SolType>::RustType,
data: <Self::DataTuple<'_> as SolType>::RustType,
) -> Self
fn new( topics: <Self::TopicList as SolType>::RustType, data: <Self::DataTuple<'_> as SolType>::RustType, ) -> Self
Convert decoded rust data to the event type. Read more
Source§fn check_signature(
topics: &<Self::TopicList as SolType>::RustType,
) -> Result<()>
fn check_signature( topics: &<Self::TopicList as SolType>::RustType, ) -> Result<()>
Check that the event’s signature matches the given topics.
Source§fn tokenize_body(&self) -> Self::DataToken<'_>
fn tokenize_body(&self) -> Self::DataToken<'_>
Tokenize the event’s non-indexed parameters.
Source§fn encode_topics_raw(&self, out: &mut [WordToken]) -> Result<()>
fn encode_topics_raw(&self, out: &mut [WordToken]) -> Result<()>
Encode the topics of this event into the given buffer. Read more
Source§fn new_checked(
topics: <Self::TopicList as SolType>::RustType,
data: <Self::DataTuple<'_> as SolType>::RustType,
) -> Result<Self, Error>
fn new_checked( topics: <Self::TopicList as SolType>::RustType, data: <Self::DataTuple<'_> as SolType>::RustType, ) -> Result<Self, Error>
Convert decoded rust data to the event type. Read more
Source§fn abi_encoded_size(&self) -> usize
fn abi_encoded_size(&self) -> usize
The size of the ABI-encoded dynamic data in bytes.
Source§fn encode_data_to(&self, out: &mut Vec<u8>)
fn encode_data_to(&self, out: &mut Vec<u8>)
ABI-encode the dynamic data of this event into the given buffer.
Source§fn encode_topics_array<const LEN: usize>(&self) -> [WordToken; LEN]
fn encode_topics_array<const LEN: usize>(&self) -> [WordToken; LEN]
Encode the topics of this event into a fixed-size array. Read more
Source§fn encode_log_data(&self) -> LogData
fn encode_log_data(&self) -> LogData
Encode this event to a
LogData.Source§fn encode_log(log: &Log<Self>) -> Log
fn encode_log(log: &Log<Self>) -> Log
Source§fn decode_topics<I, D>(
topics: I,
) -> Result<<Self::TopicList as SolType>::RustType, Error>
fn decode_topics<I, D>( topics: I, ) -> Result<<Self::TopicList as SolType>::RustType, Error>
Decode the topics of this event from the given data.
Source§fn abi_decode_data<'a>(
data: &'a [u8],
validate: bool,
) -> Result<<Self::DataTuple<'a> as SolType>::RustType, Error>
fn abi_decode_data<'a>( data: &'a [u8], validate: bool, ) -> Result<<Self::DataTuple<'a> as SolType>::RustType, Error>
ABI-decodes the dynamic data of this event from the given buffer.
Source§fn decode_raw_log<I, D>(
topics: I,
data: &[u8],
validate: bool,
) -> Result<Self, Error>
fn decode_raw_log<I, D>( topics: I, data: &[u8], validate: bool, ) -> Result<Self, Error>
Decode the event from the given log info.
impl Eq for OperatorSlashed
impl StructuralPartialEq for OperatorSlashed
Auto Trait Implementations§
impl Freeze for OperatorSlashed
impl RefUnwindSafe for OperatorSlashed
impl Send for OperatorSlashed
impl Sync for OperatorSlashed
impl Unpin for OperatorSlashed
impl UnwindSafe for OperatorSlashed
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreCreates a shared type from an unshared type.
Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.