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RoleState

Enum RoleState 

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pub enum RoleState {
    ScrollArea {
        offset: Vec2,
        viewport_size: Vec2,
        content_size: Vec2,
    },
    Slider {
        range: WidgetRange,
    },
    DragValue {
        range: Option<WidgetRange>,
    },
    ComboBox {
        options: Vec<String>,
    },
    Button {
        selected: bool,
    },
    Checkbox {
        indeterminate: bool,
    },
    TextEdit {
        multiline: bool,
        password: bool,
    },
}
Expand description

Role-specific widget metadata kept on internal registry entries.

Variants§

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ScrollArea

Scroll area metadata.

Fields

§offset: Vec2

Current scroll offset.

§viewport_size: Vec2

Viewport size available to the scroll contents.

§content_size: Vec2

Total content size within the scroll area.

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Slider

Slider range metadata.

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§range: WidgetRange

Allowed numeric range.

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DragValue

Drag value range metadata.

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§range: Option<WidgetRange>

Allowed numeric range when constrained by the app.

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ComboBox

Combo box option labels.

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§options: Vec<String>

Available option labels.

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Button

Selected/toggled button state.

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§selected: bool

Whether the button is in a selected state.

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Checkbox

Checkbox third-state metadata.

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§indeterminate: bool

Whether the checkbox is visually indeterminate.

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TextEdit

Text edit configuration metadata.

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§multiline: bool

Whether the edit is multiline.

§password: bool

Whether the edit masks its input.

Implementations§

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impl RoleState

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pub fn scroll_state(&self) -> Option<ScrollAreaMeta>

Project scroll-area metadata into the flat scripting shape.

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pub fn range(&self) -> Option<WidgetRange>

Project numeric range metadata into the flat scripting shape.

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pub fn options(&self) -> Option<&[String]>

Return combo-box options when present.

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pub fn selected(&self) -> Option<bool>

Return button selected metadata when present.

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pub fn indeterminate(&self) -> Option<bool>

Return checkbox indeterminate metadata when present.

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pub fn text_edit(&self) -> Option<(bool, bool)>

Return text-edit metadata when present: (multiline, password).

Trait Implementations§

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impl Clone for RoleState

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fn clone(&self) -> RoleState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RoleState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for RoleState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl JsonSchema for RoleState

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fn schema_name() -> Cow<'static, str>

The name of the generated JSON Schema. Read more
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fn schema_id() -> Cow<'static, str>

Returns a string that uniquely identifies the schema produced by this type. Read more
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fn json_schema(generator: &mut SchemaGenerator) -> Schema

Generates a JSON Schema for this type. Read more
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fn inline_schema() -> bool

Whether JSON Schemas generated for this type should be included directly in parent schemas, rather than being re-used where possible using the $ref keyword. Read more
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impl PartialEq for RoleState

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fn eq(&self, other: &RoleState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for RoleState

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for RoleState

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, S> SimdFrom<T, S> for T
where S: Simd,

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fn simd_from(value: T, _simd: S) -> T

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impl<F, T, S> SimdInto<T, S> for F
where T: SimdFrom<F, S>, S: Simd,

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fn simd_into(self, simd: S) -> T

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,