pub struct HLine { /* private fields */ }Expand description
A horizontal line in a plot, filling the full width
Implementations§
Source§impl HLine
impl HLine
pub fn new(name: impl Into<String>, y: impl Into<f64>) -> Self
Sourcepub fn color(self, color: impl Into<Color32>) -> Self
pub fn color(self, color: impl Into<Color32>) -> Self
Stroke color. Default is Color32::TRANSPARENT which means a color will
be auto-assigned.
Sourcepub fn style(self, style: LineStyle) -> Self
pub fn style(self, style: LineStyle) -> Self
Set the line’s style. Default is LineStyle::Solid.
Sourcepub fn name(self, name: impl ToString) -> Self
pub fn name(self, name: impl ToString) -> Self
Name of this plot item.
This name will show up in the plot legend, if legends are turned on.
Setting the name via this method does not change the item’s id, so you
can use it to change the name dynamically between frames without
losing the item’s state. You should make sure the name passed to
Self::new is unique and stable for each item, or set unique and
stable ids explicitly via Self::id.
Sourcepub fn highlight(self, highlight: bool) -> Self
pub fn highlight(self, highlight: bool) -> Self
Highlight this plot item, typically by scaling it up.
If false, the item may still be highlighted via user interaction.
Sourcepub fn allow_hover(self, hovering: bool) -> Self
pub fn allow_hover(self, hovering: bool) -> Self
Allowed hovering this item in the plot. Default: true.
Trait Implementations§
Source§impl PlotItem for HLine
impl PlotItem for HLine
Source§fn shapes(&self, _ui: &Ui, transform: &PlotTransform, shapes: &mut Vec<Shape>)
fn shapes(&self, _ui: &Ui, transform: &PlotTransform, shapes: &mut Vec<Shape>)
Source§fn initialize(&mut self, _x_range: RangeInclusive<f64>)
fn initialize(&mut self, _x_range: RangeInclusive<f64>)
Source§fn base(&self) -> &PlotItemBase
fn base(&self) -> &PlotItemBase
Source§fn base_mut(&mut self) -> &mut PlotItemBase
fn base_mut(&mut self) -> &mut PlotItemBase
Source§fn geometry(&self) -> PlotGeometry<'_>
fn geometry(&self) -> PlotGeometry<'_>
Source§fn bounds(&self) -> PlotBounds
fn bounds(&self) -> PlotBounds
Source§fn highlighted(&self) -> bool
fn highlighted(&self) -> bool
Source§fn allow_hover(&self) -> bool
fn allow_hover(&self) -> bool
Source§fn find_closest(
&self,
point: Pos2,
transform: &PlotTransform,
) -> Option<ClosestElem>
fn find_closest( &self, point: Pos2, transform: &PlotTransform, ) -> Option<ClosestElem>
Source§fn on_hover(
&self,
plot_area_response: &Response,
elem: ClosestElem,
shapes: &mut Vec<Shape>,
cursors: &mut Vec<Cursor>,
plot: &PlotConfig<'_>,
label_formatter: &Option<LabelFormatter<'_>>,
)
fn on_hover( &self, plot_area_response: &Response, elem: ClosestElem, shapes: &mut Vec<Shape>, cursors: &mut Vec<Cursor>, plot: &PlotConfig<'_>, label_formatter: &Option<LabelFormatter<'_>>, )
impl StructuralPartialEq for HLine
Auto Trait Implementations§
impl Freeze for HLine
impl RefUnwindSafe for HLine
impl Send for HLine
impl Sync for HLine
impl Unpin for HLine
impl UnsafeUnpin for HLine
impl UnwindSafe for HLine
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more