Struct BoxPlot

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pub struct BoxPlot { /* private fields */ }
Expand description

A diagram containing a series of BoxElem elements.

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impl BoxPlot

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pub fn new(name: impl Into<String>, boxes: Vec<BoxElem>) -> Self

Create a plot containing multiple boxes. It defaults to vertically oriented elements.

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pub fn color(self, color: impl Into<Color32>) -> Self

Set the default color. It is set on all elements that do not already have a specific color. This is the color that shows up in the legend. It can be overridden at the element level (see BoxElem). Default is Color32::TRANSPARENT which means a color will be auto-assigned.

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pub fn vertical(self) -> Self

Set all elements to be in a vertical orientation. Argument axis will be X and values will be on the Y axis.

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pub fn horizontal(self) -> Self

Set all elements to be in a horizontal orientation. Argument axis will be Y and values will be on the X axis.

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pub fn element_formatter( self, formatter: Box<dyn Fn(&BoxElem, &Self) -> String>, ) -> Self

Add a custom way to format an element. Can be used to display a set number of decimals or custom labels.

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pub fn name(self, name: impl ToString) -> Self

Name of this plot item.

This name will show up in the plot legend, if legends are turned on.

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pub fn highlight(self, highlight: bool) -> Self

Highlight this plot item, typically by scaling it up.

If false, the item may still be highlighted via user interaction.

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pub fn allow_hover(self, hovering: bool) -> Self

Allowed hovering this item in the plot. Default: true.

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pub fn id(self, id: impl Into<Id>) -> Self

Sets the id of this plot item.

By default the id is determined from the name, but it can be explicitly set to a different value.

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impl PlotItem for BoxPlot

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fn shapes(&self, _ui: &Ui, transform: &PlotTransform, shapes: &mut Vec<Shape>)

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fn initialize(&mut self, _x_range: RangeInclusive<f64>)

For plot-items which are generated based on x values (plotting functions).
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fn name(&self) -> &str

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fn color(&self) -> Color32

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fn geometry(&self) -> PlotGeometry<'_>

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fn bounds(&self) -> PlotBounds

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fn find_closest( &self, point: Pos2, transform: &PlotTransform, ) -> Option<ClosestElem>

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fn on_hover( &self, elem: ClosestElem, shapes: &mut Vec<Shape>, cursors: &mut Vec<Cursor>, plot: &PlotConfig<'_>, _: &LabelFormatter<'_>, )

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fn base(&self) -> &PlotItemBase

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fn base_mut(&mut self) -> &mut PlotItemBase

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fn highlight(&mut self)

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fn highlighted(&self) -> bool

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fn allow_hover(&self) -> bool

Can the user hover this item?
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fn id(&self) -> Id

Auto Trait Implementations§

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impl Freeze for BoxPlot

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impl !RefUnwindSafe for BoxPlot

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impl !Send for BoxPlot

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impl !Sync for BoxPlot

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impl Unpin for BoxPlot

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impl !UnwindSafe for BoxPlot

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.