Struct Polygon

Source
pub struct Polygon<'a> { /* private fields */ }
Expand description

A convex polygon.

Implementations§

Source§

impl<'a> Polygon<'a>

Source

pub fn new(name: impl Into<String>, series: impl Into<PlotPoints<'a>>) -> Self

Source

pub fn stroke(self, stroke: impl Into<Stroke>) -> Self

Add a custom stroke.

Source

pub fn width(self, width: impl Into<f32>) -> Self

Set the stroke width.

Source

pub fn fill_color(self, color: impl Into<Color32>) -> Self

Fill color. Defaults to the stroke color with added transparency.

Source

pub fn style(self, style: LineStyle) -> Self

Set the outline’s style. Default is LineStyle::Solid.

Source

pub fn name(self, name: impl ToString) -> Self

Name of this plot item.

This name will show up in the plot legend, if legends are turned on.

Source

pub fn highlight(self, highlight: bool) -> Self

Highlight this plot item, typically by scaling it up.

If false, the item may still be highlighted via user interaction.

Source

pub fn allow_hover(self, hovering: bool) -> Self

Allowed hovering this item in the plot. Default: true.

Source

pub fn id(self, id: impl Into<Id>) -> Self

Sets the id of this plot item.

By default the id is determined from the name, but it can be explicitly set to a different value.

Trait Implementations§

Source§

impl<'a> PlotItem for Polygon<'a>

Source§

fn shapes(&self, _ui: &Ui, transform: &PlotTransform, shapes: &mut Vec<Shape>)

Source§

fn initialize(&mut self, x_range: RangeInclusive<f64>)

For plot-items which are generated based on x values (plotting functions).
Source§

fn color(&self) -> Color32

Source§

fn geometry(&self) -> PlotGeometry<'_>

Source§

fn bounds(&self) -> PlotBounds

Source§

fn base(&self) -> &PlotItemBase

Source§

fn base_mut(&mut self) -> &mut PlotItemBase

Source§

fn name(&self) -> &str

Source§

fn highlight(&mut self)

Source§

fn highlighted(&self) -> bool

Source§

fn allow_hover(&self) -> bool

Can the user hover this item?
Source§

fn id(&self) -> Id

Source§

fn find_closest( &self, point: Pos2, transform: &PlotTransform, ) -> Option<ClosestElem>

Source§

fn on_hover( &self, elem: ClosestElem, shapes: &mut Vec<Shape>, cursors: &mut Vec<Cursor>, plot: &PlotConfig<'_>, label_formatter: &LabelFormatter<'_>, )

Auto Trait Implementations§

§

impl<'a> Freeze for Polygon<'a>

§

impl<'a> !RefUnwindSafe for Polygon<'a>

§

impl<'a> !Send for Polygon<'a>

§

impl<'a> !Sync for Polygon<'a>

§

impl<'a> Unpin for Polygon<'a>

§

impl<'a> !UnwindSafe for Polygon<'a>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.