egui_plot

Struct Legend

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pub struct Legend {
    pub text_style: TextStyle,
    pub background_alpha: f32,
    pub position: Corner,
    /* private fields */
}
Expand description

The configuration for a plot legend.

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§text_style: TextStyle§background_alpha: f32§position: Corner

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impl Legend

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pub fn text_style(self, style: TextStyle) -> Self

Which text style to use for the legend. Default: TextStyle::Body.

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pub fn background_alpha(self, alpha: f32) -> Self

The alpha of the legend background. Default: 0.75.

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pub fn position(self, corner: Corner) -> Self

In which corner to place the legend. Default: Corner::RightTop.

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pub fn hidden_items<I>(self, hidden_items: I) -> Self
where I: IntoIterator<Item = String>,

Specifies hidden items in the legend configuration to override the existing ones. This allows the legend traces’ visibility to be controlled from the application code.

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impl Clone for Legend

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fn clone(&self) -> Legend

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for Legend

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Legend

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Legend

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fn eq(&self, other: &Legend) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Legend

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Legend

Auto Trait Implementations§

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impl Freeze for Legend

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impl RefUnwindSafe for Legend

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impl Send for Legend

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impl Sync for Legend

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impl Unpin for Legend

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impl UnwindSafe for Legend

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,