[−][src]Struct egui::paint::fonts::FontDefinitions
This is how you tell Egui which fonts and font sizes to use.
Fields
pixels_per_point: f32
The dpi scale factor. Needed to get pixel perfect fonts.
font_data: BTreeMap<String, FontData>
List of font names and their definitions.
The definition must be the contents of either a .ttf
or .otf
font file.
Egui has built-in-default for these, but you can override them if you like.
fonts_for_family: BTreeMap<FontFamily, Vec<String>>
Which fonts (names) to use for each FontFamily
.
The list should be a list of keys into font_data
.
When looking for a character glyph Egui will start with
the first font and then move to the second, and so on.
So the first font is the primary, and then comes a list of fallbacks in order of priority.
family_and_size: BTreeMap<TextStyle, (FontFamily, f32)>
The FontFaily
and size you want to use for a specific TextStyle
.
Implementations
impl FontDefinitions
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impl FontDefinitions
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pub fn default_with_pixels_per_point(pixels_per_point: f32) -> Self
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Default values for the fonts
Trait Implementations
impl Clone for FontDefinitions
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pub fn clone(&self) -> FontDefinitions
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pub fn clone_from(&mut self, source: &Self)
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impl Debug for FontDefinitions
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impl Default for FontDefinitions
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impl PartialEq<FontDefinitions> for FontDefinitions
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pub fn eq(&self, other: &FontDefinitions) -> bool
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pub fn ne(&self, other: &FontDefinitions) -> bool
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impl StructuralPartialEq for FontDefinitions
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Auto Trait Implementations
impl RefUnwindSafe for FontDefinitions
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impl Send for FontDefinitions
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impl Sync for FontDefinitions
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impl Unpin for FontDefinitions
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impl UnwindSafe for FontDefinitions
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,