[−][src]Struct egui::containers::TopPanel
A panel that covers the entire top side of the screen.
Panels should be added before adding any Window
s.
Implementations
impl TopPanel
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pub fn top(id: Id) -> Self
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Default height is that of interact_size.y
(i.e. a button),
but the panel will expand as needed.
impl TopPanel
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pub fn show<R>(
self,
ctx: &Arc<Context>,
add_contents: impl FnOnce(&mut Ui) -> R
) -> (R, Response)
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self,
ctx: &Arc<Context>,
add_contents: impl FnOnce(&mut Ui) -> R
) -> (R, Response)
Auto Trait Implementations
impl RefUnwindSafe for TopPanel
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impl Send for TopPanel
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impl Sync for TopPanel
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impl Unpin for TopPanel
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impl UnwindSafe for TopPanel
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,