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WindowGeometry

Struct WindowGeometry 

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pub struct WindowGeometry { /* private fields */ }
Expand description

Position and size of a native window.

Windows and Linux position windows in physical pixels, which are unambiguous across monitors with different scale factors. Mac positions them in logical points. We store the position in pixels together with the scale factor it was saved with, so it can be converted to the logical units winit and Mac expect at restore time.

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impl WindowGeometry

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pub fn from_window(egui_zoom_factor: f32, window: &Window) -> Self

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impl Clone for WindowGeometry

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for WindowGeometry

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impl Debug for WindowGeometry

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for WindowGeometry

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for WindowGeometry

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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