pub struct SurfaceConfig {
pub present_mode: PresentMode,
pub desired_maximum_frame_latency: Option<u32>,
}Expand description
Runtime-mutable subset of WgpuConfiguration.
Edit any field to have the surface reconfigured on the next paint.
Fields§
§present_mode: PresentModePresent mode used for the primary surface.
desired_maximum_frame_latency: Option<u32>Desired maximum number of frames that the presentation engine should queue in advance.
Use 1 for low-latency, and 2 for high-throughput.
See wgpu::SurfaceConfiguration::desired_maximum_frame_latency for details.
None => Let wgpu pick a default (currently 2).
Implementations§
Source§impl SurfaceConfig
impl SurfaceConfig
Sourcepub const LOW_LATENCY: Self
pub const LOW_LATENCY: Self
Good default for GUIs with very little (or no) extra GPU work.
Sourcepub const HIGH_THROUGHPUT: Self
pub const HIGH_THROUGHPUT: Self
Good default for GUIs with a lot of extra GPU work, or that want to prioritize smoothness over latency.
Trait Implementations§
Source§impl Clone for SurfaceConfig
impl Clone for SurfaceConfig
Source§fn clone(&self) -> SurfaceConfig
fn clone(&self) -> SurfaceConfig
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for SurfaceConfig
Source§impl Debug for SurfaceConfig
impl Debug for SurfaceConfig
impl Eq for SurfaceConfig
Source§impl Hash for SurfaceConfig
impl Hash for SurfaceConfig
Source§impl PartialEq for SurfaceConfig
impl PartialEq for SurfaceConfig
Source§fn eq(&self, other: &SurfaceConfig) -> bool
fn eq(&self, other: &SurfaceConfig) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for SurfaceConfig
Auto Trait Implementations§
impl Freeze for SurfaceConfig
impl RefUnwindSafe for SurfaceConfig
impl Send for SurfaceConfig
impl Sync for SurfaceConfig
impl Unpin for SurfaceConfig
impl UnsafeUnpin for SurfaceConfig
impl UnwindSafe for SurfaceConfig
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