Struct egui_wgpu::RenderState
source · pub struct RenderState {
pub adapter: Arc<Adapter>,
pub available_adapters: Arc<[Adapter]>,
pub device: Arc<Device>,
pub queue: Arc<Queue>,
pub target_format: TextureFormat,
pub renderer: Arc<RwLock<Renderer>>,
}Expand description
Access to the render state for egui.
Fields§
§adapter: Arc<Adapter>Wgpu adapter used for rendering.
available_adapters: Arc<[Adapter]>All the available adapters.
This is not available on web. On web, we always select WebGPU is available, then fall back to WebGL if not.
device: Arc<Device>Wgpu device used for rendering, created from the adapter.
queue: Arc<Queue>Wgpu queue used for rendering, created from the adapter.
target_format: TextureFormatThe target texture format used for presenting to the window.
renderer: Arc<RwLock<Renderer>>Egui renderer responsible for drawing the UI.
Implementations§
source§impl RenderState
impl RenderState
sourcepub async fn create(
config: &WgpuConfiguration,
instance: &Instance,
surface: &Surface<'static>,
depth_format: Option<TextureFormat>,
msaa_samples: u32
) -> Result<Self, WgpuError>
pub async fn create( config: &WgpuConfiguration, instance: &Instance, surface: &Surface<'static>, depth_format: Option<TextureFormat>, msaa_samples: u32 ) -> Result<Self, WgpuError>
Creates a new RenderState, containing everything needed for drawing egui with wgpu.
§Errors
Wgpu initialization may fail due to incompatible hardware or driver for a given config.
Trait Implementations§
source§impl Clone for RenderState
impl Clone for RenderState
source§fn clone(&self) -> RenderState
fn clone(&self) -> RenderState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl !RefUnwindSafe for RenderState
impl Send for RenderState
impl Sync for RenderState
impl Unpin for RenderState
impl !UnwindSafe for RenderState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.