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SharkPlayer

Struct SharkPlayer 

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pub struct SharkPlayer<'a, P: ControlsIconProvider = DefaultControlsIconProvider> { /* private fields */ }
Expand description

The video player widget. This is what actually get’s created in the ui function.

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impl<'a> SharkPlayer<'a>

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pub fn new(backend: &'a mut PlayerState) -> Self

Create a new SharkPlayer. To use a custom icons provider, see SharkPlayer::new_with_icons.

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impl<'a, P: ControlsIconProvider> SharkPlayer<'a, P>

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pub fn new_with_icons(backend: &'a mut PlayerState, icons: P) -> Self

Create a new SharkPlayer using the provied ControlsIconProvider.

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pub fn keybindings(self, keybindings: Keybinds) -> Self

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pub fn animations(self, show: bool) -> Self

Whether to use animations.

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pub fn controls_timeout(self, timeout: Duration) -> Self

Set how long to wait for pointer movement before hiding the controls.

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pub fn sizing(self, sizing: Sizing) -> Self

Constrain player size.

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pub fn bar_height(self, height: f32) -> Self

Set the control bar height.

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pub fn skip_seconds(self, seconds: f64) -> Self

Set how many seconds the skip buttons seek by.

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pub fn background_color(self, color: Color32) -> Self

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pub fn default_info_width(self, width: f32) -> Self

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pub fn error_callback(self, f: Rc<dyn Fn(Error)>) -> Self

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impl<P: ControlsIconProvider> Widget for SharkPlayer<'_, P>

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fn ui(self, ui: &mut Ui) -> Response

Allocate space, interact, paint, and return a Response. Read more

Auto Trait Implementations§

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impl<'a, P = DefaultControlsIconProvider> !RefUnwindSafe for SharkPlayer<'a, P>

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impl<'a, P = DefaultControlsIconProvider> !Send for SharkPlayer<'a, P>

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impl<'a, P = DefaultControlsIconProvider> !Sync for SharkPlayer<'a, P>

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impl<'a, P = DefaultControlsIconProvider> !UnwindSafe for SharkPlayer<'a, P>

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impl<'a, P> Freeze for SharkPlayer<'a, P>
where P: Freeze,

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impl<'a, P> Unpin for SharkPlayer<'a, P>
where P: Unpin,

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impl<'a, P> UnsafeUnpin for SharkPlayer<'a, P>
where P: UnsafeUnpin,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn simd_into(self, simd: S) -> T

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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where S: Into<Dispatch>,

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