pub struct SharkPlayer<'a, P: ControlsIconProvider = DefaultControlsIconProvider> { /* private fields */ }Expand description
The video player widget. This is what actually get’s created in the ui
function.
Implementations§
Source§impl<'a> SharkPlayer<'a>
impl<'a> SharkPlayer<'a>
Sourcepub fn new(backend: &'a mut PlayerState) -> Self
pub fn new(backend: &'a mut PlayerState) -> Self
Create a new SharkPlayer. To use a custom icons provider, see
SharkPlayer::new_with_icons.
Source§impl<'a, P: ControlsIconProvider> SharkPlayer<'a, P>
impl<'a, P: ControlsIconProvider> SharkPlayer<'a, P>
Sourcepub fn new_with_icons(backend: &'a mut PlayerState, icons: P) -> Self
pub fn new_with_icons(backend: &'a mut PlayerState, icons: P) -> Self
Create a new SharkPlayer using the provied ControlsIconProvider.
pub fn keybindings(self, keybindings: Keybinds) -> Self
Sourcepub fn animations(self, show: bool) -> Self
pub fn animations(self, show: bool) -> Self
Whether to use animations.
Sourcepub fn controls_timeout(self, timeout: Duration) -> Self
pub fn controls_timeout(self, timeout: Duration) -> Self
Set how long to wait for pointer movement before hiding the controls.
Sourcepub fn bar_height(self, height: f32) -> Self
pub fn bar_height(self, height: f32) -> Self
Set the control bar height.
Sourcepub fn skip_seconds(self, seconds: f64) -> Self
pub fn skip_seconds(self, seconds: f64) -> Self
Set how many seconds the skip buttons seek by.
pub fn background_color(self, color: Color32) -> Self
pub fn default_info_width(self, width: f32) -> Self
pub fn error_callback(self, f: Rc<dyn Fn(Error)>) -> Self
Trait Implementations§
Auto Trait Implementations§
impl<'a, P = DefaultControlsIconProvider> !RefUnwindSafe for SharkPlayer<'a, P>
impl<'a, P = DefaultControlsIconProvider> !Send for SharkPlayer<'a, P>
impl<'a, P = DefaultControlsIconProvider> !Sync for SharkPlayer<'a, P>
impl<'a, P = DefaultControlsIconProvider> !UnwindSafe for SharkPlayer<'a, P>
impl<'a, P> Freeze for SharkPlayer<'a, P>where
P: Freeze,
impl<'a, P> Unpin for SharkPlayer<'a, P>where
P: Unpin,
impl<'a, P> UnsafeUnpin for SharkPlayer<'a, P>where
P: UnsafeUnpin,
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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