State

Struct State 

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pub struct State { /* private fields */ }
Expand description

Handles the integration between egui and a sdl2 Window.

Instantiate one of these per viewport/window.

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impl State

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pub fn new(window: &Window, egui_ctx: Context, viewport_id: ViewportId) -> Self

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pub fn get_window_size(&self) -> (u32, u32)

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pub fn get_pointer_pos_in_points(&self) -> Option<Pos2>

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pub fn set_theme(&mut self, theme: Theme)

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pub fn handle_platform_output(&mut self, platform_output: PlatformOutput)

Call with the output given by egui.

This will, if needed:

  • update the cursor
  • copy text to the clipboard
  • open any clicked urls
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pub fn take_egui_input(&mut self) -> RawInput

Prepare for a new frame by extracting the accumulated input,

as well as setting the time

You need to set egui::RawInput::viewports yourself though.

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pub fn on_event(&mut self, window: &Window, event: &Event) -> EventResponse

Call this when there is a new event.

The result can be extracted with Self::take_egui_input.

Auto Trait Implementations§

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impl Freeze for State

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impl !RefUnwindSafe for State

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impl !Send for State

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impl !Sync for State

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impl Unpin for State

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impl !UnwindSafe for State

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> ErasedDestructor for T
where T: 'static,