EguiWgpu

Struct EguiWgpu 

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pub struct EguiWgpu {
    pub ctx: Context,
    pub state: State,
    pub painter: Painter,
    pub window: Window,
    /* private fields */
}
Expand description

Integration between egui and wgpu for app based on sdl2.

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§ctx: Context§state: State§painter: Painter§window: Window

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impl EguiWgpu

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pub async fn new(window: Window) -> Self

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pub fn on_event(&mut self, event: &Event) -> EventResponse

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pub fn run(&mut self, run_ui: impl FnMut(&Context))

Call Self::paint later to paint.

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pub fn paint(&mut self, clear_color: [f32; 4])

Paint the results of the last call to Self::run.

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