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MenuStyle

Struct MenuStyle 

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pub struct MenuStyle {
    pub background_color: Option<Color32>,
    pub shadow_color: Option<Color32>,
    pub surface_tint_color: Option<Color32>,
    pub elevation: Option<f32>,
    pub padding: Option<f32>,
    pub min_width: Option<f32>,
    pub max_width: Option<f32>,
    pub corner_radius: Option<f32>,
}
Expand description

The visual properties that menus have in common.

Based on Flutter’s MenuStyle. Controls the appearance of menus created by MaterialMenu. Properties that are None use Material Design 3 defaults.

§M3 Defaults

  • background_color: surfaceContainer
  • shadow_color: shadow
  • elevation: 3.0
  • padding: 8.0 (vertical)
  • corner_radius: 4.0
  • min_width: 112.0
  • max_width: 280.0

Fields§

§background_color: Option<Color32>

The menu’s background fill color.

§shadow_color: Option<Color32>

The shadow color of the menu’s surface.

§surface_tint_color: Option<Color32>

The surface tint color of the menu.

§elevation: Option<f32>

The elevation of the menu (affects shadow size).

§padding: Option<f32>

The vertical padding inside the menu.

§min_width: Option<f32>

The minimum width of the menu.

§max_width: Option<f32>

The maximum width of the menu.

§corner_radius: Option<f32>

The corner radius of the menu shape.

Implementations§

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impl MenuStyle

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pub fn merge(&self, other: &MenuStyle) -> MenuStyle

Returns a copy of this MenuStyle where None fields are filled in from other.

Trait Implementations§

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impl Clone for MenuStyle

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fn clone(&self) -> MenuStyle

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MenuStyle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for MenuStyle

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fn default() -> Self

Returns the “default value” for a type. Read more

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