pub struct MaterialCheckbox<'a> { /* private fields */ }
Expand description
Material Design checkbox component following Material Design 3 specifications
Provides a checkbox with three states: checked, unchecked, and indeterminate. Follows Material Design guidelines for colors, sizing, and interaction states.
§Usage Examples
let mut checked = false;
// Basic checkbox
ui.add(MaterialCheckbox::new(&mut checked, "Accept terms"));
// Checkbox with indeterminate state
let mut partial_checked = false;
ui.add(MaterialCheckbox::new(&mut partial_checked, "Select all")
.indeterminate(true));
// Disabled checkbox
let mut disabled_checked = false;
ui.add(MaterialCheckbox::new(&mut disabled_checked, "Disabled option")
.enabled(false));
§Material Design Spec
- Size: 18x18dp checkbox with 40x40dp touch target
- Colors: Primary color when checked, outline when unchecked
- Animation: 150ms cubic-bezier transition
- States: Normal, hover, focus, pressed, disabled
Implementations§
Source§impl<'a> MaterialCheckbox<'a>
impl<'a> MaterialCheckbox<'a>
Sourcepub fn indeterminate(self, indeterminate: bool) -> Self
pub fn indeterminate(self, indeterminate: bool) -> Self
Set the indeterminate state of the checkbox
Indeterminate checkboxes are used when the checkbox represents a collection of items where some, but not all, are selected.
§Parameters
indeterminate
: True for indeterminate state, false for normal
Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for MaterialCheckbox<'a>
impl<'a> RefUnwindSafe for MaterialCheckbox<'a>
impl<'a> Send for MaterialCheckbox<'a>
impl<'a> Sync for MaterialCheckbox<'a>
impl<'a> Unpin for MaterialCheckbox<'a>
impl<'a> !UnwindSafe for MaterialCheckbox<'a>
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