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MaterialCard2

Struct MaterialCard2 

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pub struct MaterialCard2<'a> { /* private fields */ }
Expand description

Enhanced Material Design card component.

This is an enhanced version of the card component with additional features like media support, action areas, and improved layout options.

// Enhanced card with media and actions
ui.add(MaterialCard2::elevated()
    .header("Card Title", Some("Subtitle"))
    .media_area(|ui| {
        ui.label("Media content goes here");
    })
    .content(|ui| {
        ui.label("Main card content");
    })
    .actions(|ui| {
        if ui.button("Action 1").clicked() {
            println!("Action 1 clicked!");
        }
    }));

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impl<'a> MaterialCard2<'a>

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pub fn elevated() -> Self

Create a new elevated material card.

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pub fn filled() -> Self

Create a new filled material card.

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pub fn outlined() -> Self

Create a new outlined material card.

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pub fn header( self, title: impl Into<String>, subtitle: Option<impl Into<String>>, ) -> Self

Set card header with title and optional subtitle.

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pub fn media_area<F>(self, content: F) -> Self
where F: FnOnce(&mut Ui) + 'a,

Set media area content.

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pub fn media_height(self, height: f32) -> Self

Set media area height.

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pub fn content<F>(self, content: F) -> Self
where F: FnOnce(&mut Ui) + 'a,

Set main content for the card.

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pub fn actions<F>(self, content: F) -> Self
where F: FnOnce(&mut Ui) + 'a,

Set actions area content.

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pub fn min_size(self, min_size: Vec2) -> Self

Set the minimum size of the card.

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pub fn corner_radius(self, corner_radius: impl Into<CornerRadius>) -> Self

Set the corner radius of the card.

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pub fn clickable(self, clickable: bool) -> Self

Make the card clickable.

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pub fn elevation(self, elevation: f32) -> Self

Set the elevation of the card. For Material 3: Elevated = 1.0, Filled = 0.0, Outlined = 0.0

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pub fn surface_tint_color(self, color: Color32) -> Self

Set the surface tint color for elevation overlay. In Material 3, this color is overlaid on the surface to indicate elevation.

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pub fn shadow_color(self, color: Color32) -> Self

Set the shadow color.

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pub fn margin(self, margin: f32) -> Self

Set the margin around the card.

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pub fn clip_behavior(self, clip: bool) -> Self

Set whether to clip the card content.

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pub fn border_on_foreground(self, on_foreground: bool) -> Self

Set whether the border should be painted on foreground.

Trait Implementations§

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impl<'a> Default for MaterialCard2<'a>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Widget for MaterialCard2<'_>

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fn ui(self, ui: &mut Ui) -> Response

Allocate space, interact, paint, and return a Response. Read more

Auto Trait Implementations§

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impl<'a> Freeze for MaterialCard2<'a>

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impl<'a> !RefUnwindSafe for MaterialCard2<'a>

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impl<'a> !Send for MaterialCard2<'a>

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impl<'a> !Sync for MaterialCard2<'a>

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impl<'a> Unpin for MaterialCard2<'a>

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impl<'a> UnsafeUnpin for MaterialCard2<'a>

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impl<'a> !UnwindSafe for MaterialCard2<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> NoneValue for T
where T: Default,

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type NoneType = T

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fn null_value() -> T

The none-equivalent value.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more