Map

Struct Map 

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pub struct Map {
    pub center: GeoPos,
    pub zoom: u8,
    pub mouse_pos: Option<GeoPos>,
    /* private fields */
}
Expand description

The map widget.

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§center: GeoPos

The geographical center of the map. (longitude, latitude)

§zoom: u8

The zoom level of the map.

§mouse_pos: Option<GeoPos>

The geographical position under the mouse pointer, if any. (longitude, latitude)

Implementations§

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impl Map

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pub fn new<C: MapConfig + 'static>(config: C) -> Self

Creates a new Map widget.

§Arguments
  • config - A type that implements MapConfig, which provides configuration for the map.
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pub fn add_layer(&mut self, key: impl Into<String>, layer: impl Layer + 'static)

Adds a layer to the map.

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pub fn remove_layer(&mut self, key: &str) -> bool

Remove a layer from the map

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pub fn layers(&self) -> &BTreeMap<String, Box<dyn Layer>>

Get a reference to the layers.

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pub fn layers_mut(&mut self) -> &mut BTreeMap<String, Box<dyn Layer>>

Get a mutable reference to the layers.

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pub fn layer<T: Layer>(&self, key: &str) -> Option<&T>

Get a reference to a specific layer.

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pub fn layer_mut<T: Layer>(&mut self, key: &str) -> Option<&mut T>

Get a mutable reference to a specific layer.

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impl Widget for &mut Map

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fn ui(self, ui: &mut Ui) -> Response

Allocate space, interact, paint, and return a Response. Read more

Auto Trait Implementations§

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impl Freeze for Map

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impl !RefUnwindSafe for Map

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impl !Send for Map

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impl !Sync for Map

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impl Unpin for Map

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impl !UnwindSafe for Map

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