pub struct TileLayer {
pub tint: Color32,
pub opacity: f32,
/* private fields */
}Expand description
A layer that manages and renders map tiles on the map view.
Fields§
§tint: Color32Color tint applied to the tile images when rendering
opacity: f32The opacity of the layer.
Implementations§
Trait Implementations§
Source§impl Layer for TileLayer
impl Layer for TileLayer
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Gets the layer as a mutable
dyn Any.Source§fn opacity(&self) -> f32
fn opacity(&self) -> f32
The opacity of the layer, from 0.0 (completely transparent) to 1.0 (completely opaque).
Source§fn set_opacity(&mut self, opacity: f32)
fn set_opacity(&mut self, opacity: f32)
Sets the opacity of the layer.
Source§fn handle_input(
&mut self,
response: &Response,
projection: &MapProjection,
) -> bool
fn handle_input( &mut self, response: &Response, projection: &MapProjection, ) -> bool
Handles user input for the layer. Returns
true if the input was handled and should not be
processed further by the map.Source§fn draw(&self, painter: &Painter, _: &MapProjection)
fn draw(&self, painter: &Painter, _: &MapProjection)
Draws the layer.
Auto Trait Implementations§
impl !RefUnwindSafe for TileLayer
impl !Send for TileLayer
impl !Sync for TileLayer
impl !UnwindSafe for TileLayer
impl Freeze for TileLayer
impl Unpin for TileLayer
impl UnsafeUnpin for TileLayer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
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generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more