pub struct TextLayer {
pub mode: TextLayerMode,
pub new_text_properties: Text,
pub editing: Option<EditingText>,
/* private fields */
}Expand description
Layer implementation that allows placing text on the map.
Fields§
§mode: TextLayerModeThe current mode.
new_text_properties: TextThe properties for the next text to be added.
editing: Option<EditingText>The state of the text currently being edited or added.
Implementations§
Source§impl TextLayer
impl TextLayer
Sourcepub fn start_editing(&mut self, index: usize)
pub fn start_editing(&mut self, index: usize)
Starts editing an existing text element.
Sourcepub fn commit_edit(&mut self)
pub fn commit_edit(&mut self)
Saves the changes made in the editing dialog.
Sourcepub fn cancel_edit(&mut self)
pub fn cancel_edit(&mut self)
Discards the changes made in the editing dialog.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for TextLayer
impl<'de> Deserialize<'de> for TextLayer
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Layer for TextLayer
impl Layer for TextLayer
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Gets the layer as a mutable
dyn Any.Source§fn handle_input(
&mut self,
response: &Response,
projection: &MapProjection,
) -> bool
fn handle_input( &mut self, response: &Response, projection: &MapProjection, ) -> bool
Handles user input for the layer. Returns
true if the input was handled and should not be
processed further by the map.Source§fn draw(&self, painter: &Painter, projection: &MapProjection)
fn draw(&self, painter: &Painter, projection: &MapProjection)
Draws the layer.
Auto Trait Implementations§
impl Freeze for TextLayer
impl RefUnwindSafe for TextLayer
impl Send for TextLayer
impl Sync for TextLayer
impl Unpin for TextLayer
impl UnwindSafe for TextLayer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Convert
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
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Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
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Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().