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MacContextMenu

Struct MacContextMenu 

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pub struct MacContextMenu<'a> {
    pub items: &'a [NSMenuItem],
    pub is_open: &'a mut bool,
    pub spawn_pos: &'a mut Pos2,
    pub selected_idx: &'a mut Option<usize>,
    pub theme: Option<&'a MacTheme>,
}
Expand description

Context Menu state and renderer.

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§items: &'a [NSMenuItem]

Slice of menu items to display.

§is_open: &'a mut bool

Mutable reference to menu open state.

§spawn_pos: &'a mut Pos2

Mutable reference to menu screen spawn position.

§selected_idx: &'a mut Option<usize>

Mutable reference to currently highlighted menu item index.

§theme: Option<&'a MacTheme>

Optional macOS dynamic theme reference.

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impl<'a> MacContextMenu<'a>

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pub fn new( items: &'a [NSMenuItem], is_open: &'a mut bool, spawn_pos: &'a mut Pos2, selected_idx: &'a mut Option<usize>, ) -> Self

Creates a new context menu.

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pub fn theme(self, theme: &'a MacTheme) -> Self

Sets the dynamic theme.

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pub fn attach_to(&mut self, response: &Response)

Checks a widget response (such as on a canvas card or outline row) and activates the context menu if secondary-clicked (right-clicked).

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pub fn close(&mut self)

Closes the context menu.

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pub fn handle_input(&mut self, input: &InputState) -> Option<String>

Handles keyboard events (Arrow Down, Arrow Up, Enter, Escape).

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pub fn show(self, ui: &mut Ui) -> Option<String>

Renders the context menu if open, returning action ID if an item was executed.

Auto Trait Implementations§

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impl<'a> !UnwindSafe for MacContextMenu<'a>

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impl<'a> Forget for MacContextMenu<'a>

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impl<'a> Freeze for MacContextMenu<'a>

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impl<'a> RefUnwindSafe for MacContextMenu<'a>

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impl<'a> Send for MacContextMenu<'a>

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impl<'a> Sync for MacContextMenu<'a>

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impl<'a> Unpin for MacContextMenu<'a>

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impl<'a> UnsafeUnpin for MacContextMenu<'a>

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impl<T> Any for T
where T: 'static + ?Sized,

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