pub enum WidgetState {
NonInteractive,
Inactive,
Hovered,
Active,
Open,
}Expand description
Identify which state of the widget we should edit
Variants§
NonInteractive
Not interactive.
Inactive
Idle, enabled.
Hovered
Pointer over the widget.
Active
Pointer down / focused.
Open
Popup or combo is open.
Implementations§
Source§impl WidgetState
impl WidgetState
Trait Implementations§
Source§impl Clone for WidgetState
impl Clone for WidgetState
Source§impl PartialEq for WidgetState
impl PartialEq for WidgetState
impl StructuralPartialEq for WidgetState
Auto Trait Implementations§
impl Freeze for WidgetState
impl RefUnwindSafe for WidgetState
impl Send for WidgetState
impl Sync for WidgetState
impl Unpin for WidgetState
impl UnsafeUnpin for WidgetState
impl UnwindSafe for WidgetState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more